Inceroar is the best Pokémon ever made. It’s not my favorite – nowhere. Nor does it have the total basic basic statistics (530 is standard enough for a starting Pokémon). But a certain combination of capacities and movements has transformed this anthropomorphic tiger into a beast that can overcome the gods.
Let’s look at the statistics. No, not those of an incorporation. As I said, 130 attacks is quite good, but this speed 60 is terrible. Not having exceeded his opponents but not really slow enough for Trick Room, Inciroar should not be viable when he was seated in this clumsy ground. Wait, I said not Incineroar statistics.
Incineroar is one of the five Pokémon to have been part of a winning team from the world championship three times in the official VGC format of the match. Sitting alongside the legendaries and pseudo-legendaries like Cresselia, Thundurus and Salamence (Amoonguss is there too), Inineroar managed this feat in six tournaments. You read that right, Inineroar won the world championship in half of the tournaments for which he was eligible.
If you want to see this difference in world champion, the 2016 winner Wolfe Glick participated in seven regional, international or world championship tournaments last year, according to Limitlessvgc. He brought incineroar to six of these tournaments. The man widely considered as one of the best Pokémon coaches to have ever honored the competition circuit, which won ten regional championships, two, two internationals and a world championship, brought Inineroar to 86% of his high -level tournaments in 2024.
Note: he won two. Both with Inciroar.
Why were we afraid of Mega Inceroar?
Incineroar is a scourge on competitive pokemon. First, he has the capacity for intimidate. This is incredibly powerful in VGC, lowering your opponent’s pokemon attack to a stage. You can repeat this every time you pass, which means that with a good positioning, you can effectively cancel one of your opponent’s physical attackers.
The separation shooting also helps here, a decision that does not inflict any damage but lowers an attack by opposing Pokémon and a special attack at a stage, then extinguished Incineroar. This allows you to reposition yourself in a correspondence, resets your intimidage and generally makes a very practical pokemon.
There is a third crucial movement that makes Inciroar so abundant: false. This priority movement does not check the speed, so Incineroar will always go first when you use it. This also causes the opponent to boil, which means that they do not attack this turn. As intimidated, you can only use it on the tower in which you prohibit, but combined with a separation photo or a good old -fashioned pivot, you can continue to put your opponent with this.
A mega theoretical incinero would have access to all this utility that the regular inciéroar has, but perhaps mega evolve over it. This means that you could intimidate as many times as you want in a match, before Mega evolves to change the capacity of Incineroar and to give it a drastic boost, putting it equally with the pseudo-legendaries.
If Mega Blaziken is something to pass, Incineroar would likely reach a BST of 630. If these speed-oriented boosts, Inineroar could go from a supporting role to a mid-match sweepler.
Mega Evolution is perhaps a favorite mechanic for fans, but it does not make it the most viable the most competitive. It is the most unbalanced system that Pokémon has ever implemented. Even ZZ-Moves, although horribly powerful, have been better implemented in the competitive scene. Due to the fact that you can evolve Mega at any time, you actually have two Pokémon in one plus a surprise attack that can be launched at any time.
Mega evolving an incinenoonaire halfway through a match would make the strongest Pokémon of all time, stronger. I therefore thank Arceus that we do not get Mega Inceroar in Pokemon Legends: ZA.
Will Mega Inceroar be in Pokemon Legends: ZA?
It does not seem likely that we will see Mega Inceroar in Pokemon Legends: ZA. I believe that the Legends: Za Starter Pokemon will obtain mega developments, although the new light forms of their final developments are not out of the question either.
I used my best mathematics Scott Steiner to determine that we had 33% chance of seeing Litten, and therefore Inceroar, as a starter in Pokemon Legends: ZA. I had errors of calculation in there (I did not think that we would have two runners from the same region), but everything resisted Litten, Scorbunny or Tepig, so I had to do something good.
It is rare that other starters are included in games. We could see some of the mega-capable starters from ZA, or the original Kalos beginners, but Litten seems unlikely. It makes Mega Inceroar even more improbable. Fortunately, we seem to have avoided this potentially calamity event. Despite the fact that it seems that we finally obtain an official confrontation of Pokémon which will change competitive Pokémon for the best, Mega Inceroar would have destroyed everything like a balanced metagam.
Let’s just hope Mega Emboar is not completely broken in his place.

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